Simple to play but increasingly complex to master, it's a delight, and its beautifully and clearly presented.Ĭlash of Heroes doesn't feel at all intimidating. The fights take the form of a strange and, to my knowledge, unique game that involves creating offensive and defensive combinations of units, stacked up in lines and rows.
Maps are a series of points, some containing battles or NPCs to chat to, and others containing little encounters or shops. It's a good job the combat system is good because the entire game is about duffing up baddies. It lacks the kingdom management of HOMM but has a much more interesting combat system. Clash of Heroes is similarly pretty and calm. They're very simple things but beautifully presented and much calmer than their genre stablemates.
The Heroes of Might and Magic games were among my favourites growing up, with their big operatic scores and lovely turn-based strategising. One a day, every day of the year, perhaps for all time.
Have You Played? is an endless stream of game retrospectives.